Description: Creates hexagonal planar panels on a nurbs surface. The panels don’t have continuos seams.
You can get the sketch here
Version 1.0.01
Author Evert Amad0r
Description: Creates hexagonal planar panels on a nurbs surface. The panels don’t have continuos seams.
You can get the sketch here
Version 1.0.01
Author Evert Amad0r
Description: Example for creating a swarm mesh that interacts with attractors. IBoids are crated in a grid and interact withe ach other as well as random attractors.
You can get the sketch here
Version 1.0.01
Author Evert Amad0r
Description: Example for importing a nurbs surface , creating an array of points on the surface and using them to create triangular face agents.
The faces then rotate based on the sun angle for their azimuth
Their colour represents the normal direction of the triangular surface as they change.
You can get the sketch here
Version 1.0.01
Author Evert Amad0r
Description: Example for importing a nurbs surface , creating an array of points on the surface and using then to create triangular face agents.
Objects of the class EVertice have the ability with interact with its neighbours to define its next position interpolating their UV parameter to 3d space.
Their colour represents the normal direction of the triangular surface as they changed.
You can get the sketch here
Version 1.0.01
Author Evert Amad0r
Description: Example for importing a nurbs surface , creating an array of points on the surface and using then as the location of agents.
Objects of the class EVertice have the ability with interact with its neighbours to define its next position interpolating their UV parameter to 3d space.
Objects of the class ECurve link two Evertices together, they update every cycle according to its EVertices’ position been updated.
Their colour represents the normal direction of the point on the surface where they are created.
You can get the sketch here
Version 1.0.01
Author Evert Amad0r
Description: Example for importing a nurbs surface , creating an array of points on the surface and using then as the location of agents.
Objects of the class EVertice have the ability with interact with its neighbours to define its next position and draw a line between consecutive positions.
Objects of the class ECurve link two Evertices together, they update every cycle according to its EVertices’ position been updated.
Their colour represents the normal direction of the point on the surface where they are created.
You can get the sketch here
Version 1.0.01
Author Evert Amad0r
Description: Example for importing a nurbs surface , creating an array of points on the surface and using then as the location of agents. Objects of the class EVertice have the ability with interact with its neighbours to define its next position and draw a line between consecutive positions. Their colour represents the normal direction of the point on the surface where they are created.
You can get the sketch here
Version 1.0.01
Author Evert Amad0r
Description: Example for importing a nurbs surface , creating an array of points on the surface and using then as the location of agents.The class EVertice, objects of the class EVertice have a base centre point and from this they draw a line with random direction in 3d and random length Their colour represents the normal direction of the point on the surface where they are created
You can get the sketch here
Version 1.0.01
Author Evert Amad0r
Description: Implementation of the Game of Life as devised by John Conway
You can get the sketch here
Version 1.0.01
Author Evert Amad0r